Index

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Alle Klassen und Schnittstellen|Alle Packages|Konstantenfeldwerte|Serialisierte Form

A

abilities - Variable in Klasse com.sunworld.game.combat.characters.PlayerControlledCharacter
 
abilities - Variable in Klasse com.sunworld.game.item.AbilityProvidingItem
 
ability - Variable in Klasse com.sunworld.render.screen.elements.impl.AbilityButton
 
AbilityButton - Klasse in com.sunworld.render.screen.elements.impl
 
AbilityButton(int, int, int, int, BattleAbility, PlayerControlledCharacter) - Konstruktor für Klasse com.sunworld.render.screen.elements.impl.AbilityButton
 
abilityButtons - Variable in Klasse com.sunworld.render.screen.impl.ScreenBattle
 
AbilityDefend - Klasse in com.sunworld.game.combat.ability.impl
 
AbilityDefend() - Konstruktor für Klasse com.sunworld.game.combat.ability.impl.AbilityDefend
 
AbilityHeal - Klasse in com.sunworld.game.combat.ability.impl
 
AbilityHeal(int) - Konstruktor für Klasse com.sunworld.game.combat.ability.impl.AbilityHeal
 
AbilityProvidingItem - Klasse in com.sunworld.game.item
 
AbilityProvidingItem(String) - Konstruktor für Klasse com.sunworld.game.item.AbilityProvidingItem
 
AbilityUsePotion - Klasse in com.sunworld.game.combat.ability.impl
 
AbilityUsePotion(ItemPotion) - Konstruktor für Klasse com.sunworld.game.combat.ability.impl.AbilityUsePotion
 
achievement - Variable in Klasse com.sunworld.render.screen.elements.impl.AchievementWindow
 
achievementInfo - Variable in Klasse com.sunworld.render.screen.impl.ScreenLevel
 
achievementManager - Statische Variable in Klasse com.sunworld.Sunworld
 
AchievementManager - Klasse in com.sunworld.game.achievement
 
AchievementManager(File) - Konstruktor für Klasse com.sunworld.game.achievement.AchievementManager
 
achievements - Variable in Klasse com.sunworld.game.achievement.AchievementManager
 
achievementVisibilityTicks - Variable in Klasse com.sunworld.render.screen.impl.ScreenLevel
 
AchievementWindow - Klasse in com.sunworld.render.screen.elements.impl
 
AchievementWindow(String) - Konstruktor für Klasse com.sunworld.render.screen.elements.impl.AchievementWindow
 
activeEffects - Variable in Klasse com.sunworld.game.combat.stats.StatusEffectHandler
 
addAbility(BattleAbility) - Methode in Klasse com.sunworld.game.item.AbilityProvidingItem
 
addEffect(BattleParticipant, StatusEffect, int) - Methode in Klasse com.sunworld.game.combat.stats.StatusEffectHandler
 
addEffect(BattleParticipant, StatusEffect, int, int) - Methode in Klasse com.sunworld.game.combat.stats.StatusEffectHandler
 
addFile(File) - Methode in Klasse com.sunworld.utility.IOUtil.FilePool
 
addFiles(File) - Methode in Klasse com.sunworld.utility.IOUtil.FilePool
 
addItem(Item) - Methode in Klasse com.sunworld.game.inventory.Inventory
Fügt das übergebene Item an den erstbesten Platz in diesem Inventar ein.
additionalRenderCalls - Variable in Klasse com.sunworld.render.screen.impl.ScreenBattle
 
addStatInfo(Attribute, int) - Methode in Klasse com.sunworld.game.item.ItemInfo.Builder
 
addStatInfo(Map<Attribute, Integer>) - Methode in Klasse com.sunworld.game.item.ItemInfo.Builder
 
addTranslations(Translation) - Methode in Klasse com.sunworld.io.resources.Translation
 
addValue(int) - Methode in Klasse com.sunworld.game.item.impl.ItemCoins
Gibt die Anzahl der Münzen zurück, die diesem Objekt nicht mehr hinzugefügt werden konnten
ai - Variable in Klasse com.sunworld.game.combat.characters.Enemy
 
ai - Variable in Klasse com.sunworld.game.world.entity.EntityMoving
 
AIHelper - Klasse in com.sunworld.game.combat.ai
 
AIHelper() - Konstruktor für Klasse com.sunworld.game.combat.ai.AIHelper
 
ALL_ACHIEVEMENTS - Variable in Klasse com.sunworld.game.achievement.AchievementManager
Enthält alle im Spiel registrierten Achievements.
amountToGo - Variable in Klasse com.sunworld.game.world.entity.ai.EntityAIWalkAimlessly
 
amplifier - Variable in Enum-Klasse com.sunworld.game.combat.stats.StatusEffect
 
angle - Variable in Klasse com.sunworld.game.combat.animation.impl.AnimationShoot
 
Animation - Schnittstelle in com.sunworld.io.resources.textures
 
Animation(BattleParticipant, BattleParticipant, Texture, String, int, Runnable) - Konstruktor für Klasse com.sunworld.game.combat.animation.impl.RenderFX.Animation
 
ANIMATION - Enum-Konstante in Enum-Klasse com.sunworld.game.combat.characters.CharacterState
 
AnimationAttack - Klasse in com.sunworld.game.combat.animation.impl
 
AnimationAttack(BattleParticipant, int, BattleParticipant, DamageSource) - Konstruktor für Klasse com.sunworld.game.combat.animation.impl.AnimationAttack
 
animationDirection - Variable in Klasse com.sunworld.io.resources.textures.BackAndForthAnimation
 
animationDown - Statische Variable in Klasse com.sunworld.game.player.Player
 
animationDown - Statische Variable in Klasse com.sunworld.game.world.entity.impl.EntityBossSlime
 
animationDown - Statische Variable in Klasse com.sunworld.game.world.entity.impl.EntitySlime
 
AnimationDraw - Klasse in com.sunworld.game.combat.animation.impl
 
AnimationDraw(int, Texture...) - Konstruktor für Klasse com.sunworld.game.combat.animation.impl.AnimationDraw
 
AnimationDraw(Animation) - Konstruktor für Klasse com.sunworld.game.combat.animation.impl.AnimationDraw
 
animationForward - Statische Variable in Klasse com.sunworld.game.world.entity.impl.EntityCultist
 
animationLeft - Statische Variable in Klasse com.sunworld.game.player.Player
 
animationLeft - Statische Variable in Klasse com.sunworld.game.world.entity.impl.EntityBossSlime
 
animationLeft - Statische Variable in Klasse com.sunworld.game.world.entity.impl.EntityCultist
 
animationLeft - Statische Variable in Klasse com.sunworld.game.world.entity.impl.EntitySlime
 
animationRight - Statische Variable in Klasse com.sunworld.game.player.Player
 
animationRight - Statische Variable in Klasse com.sunworld.game.world.entity.impl.EntityBossSlime
 
animationRight - Statische Variable in Klasse com.sunworld.game.world.entity.impl.EntityCultist
 
animationRight - Statische Variable in Klasse com.sunworld.game.world.entity.impl.EntitySlime
 
animationsCompleteCallback() - Methode in Klasse com.sunworld.game.combat.characters.BattleParticipant
Wird aufgerufen, sobald alle Animationen durchlaufen wurden.
animationsCompleteCallback() - Methode in Klasse com.sunworld.game.combat.characters.Enemy
 
animationsCompleteCallback() - Methode in Klasse com.sunworld.game.combat.characters.PlayerControlledCharacter
 
AnimationShoot - Klasse in com.sunworld.game.combat.animation.impl
 
AnimationShoot(Texture, BattleParticipant, BattleParticipant, DamageSource, int) - Konstruktor für Klasse com.sunworld.game.combat.animation.impl.AnimationShoot
 
animationSpeed - Variable in Klasse com.sunworld.game.settings.GameSettings
 
AnimationSpeed - Enum-Klasse in com.sunworld.game.settings
 
AnimationSpeed(int, float, String) - Konstruktor für Enum-Klasse com.sunworld.game.settings.AnimationSpeed
 
animationSpeedFactor - Variable in Enum-Klasse com.sunworld.game.settings.AnimationSpeed
 
animationUp - Statische Variable in Klasse com.sunworld.game.player.Player
 
animationUp - Statische Variable in Klasse com.sunworld.game.world.entity.impl.EntityBossSlime
 
animationUp - Statische Variable in Klasse com.sunworld.game.world.entity.impl.EntityCultist
 
animationUp - Statische Variable in Klasse com.sunworld.game.world.entity.impl.EntitySlime
 
AnimationWalk - Klasse in com.sunworld.game.combat.animation.impl
 
AnimationWalk(TreePathfinder, BattleParticipant, int) - Konstruktor für Klasse com.sunworld.game.combat.animation.impl.AnimationWalk
 
appendInfo(String) - Methode in Klasse com.sunworld.game.item.ItemInfo.Builder
 
appendLine(String) - Methode in Klasse com.sunworld.game.item.ItemInfo.Builder
 
appID - Statische Variable in Klasse com.sunworld.discord.Discord
NICHT ÄNDERN.
asFloat() - Methode in Klasse com.sunworld.script.Variable
 
asInt() - Methode in Klasse com.sunworld.script.Variable
 
attack - Statische Variable in Klasse com.sunworld.game.combat.characters.PlayerControlledCharacter
 
attack(BattleParticipant, DamageSource) - Methode in Klasse com.sunworld.game.combat.characters.BattleParticipant
Greift einen als Parameter mitgegebenen Charakter an.
ATTACK - Statische Variable in Klasse com.sunworld.game.combat.characters.team.Dora
 
attacked - Variable in Klasse com.sunworld.game.combat.animation.impl.AnimationAttack
 
attackedCallback(BattleParticipant) - Methode in Klasse com.sunworld.game.combat.characters.BattleParticipant
Wird aufgerufen, *nachdem* dieser Charakter angegriffen wurde.
attackForward - Variable in Klasse com.sunworld.game.combat.characters.enemy.EnemyCultist
 
attackFront - Variable in Klasse com.sunworld.game.combat.characters.team.Steve
 
attackFX - Variable in Klasse com.sunworld.game.combat.animation.impl.AnimationAttack
 
attackFX - Variable in Klasse com.sunworld.game.combat.characters.enemy.EnemyCultist
 
attackFX - Statische Variable in Klasse com.sunworld.game.combat.characters.enemy.EnemySlime
 
attackLeft - Variable in Klasse com.sunworld.game.combat.characters.enemy.EnemyCultist
 
attackLeft - Variable in Klasse com.sunworld.game.combat.characters.team.Steve
 
attackRanged(BattleParticipant) - Methode in Klasse com.sunworld.game.combat.characters.PlayerControlledCharacterRanged
 
attackRight - Variable in Klasse com.sunworld.game.combat.characters.enemy.EnemyCultist
 
attackRight - Variable in Klasse com.sunworld.game.combat.characters.team.Steve
 
attackUp - Variable in Klasse com.sunworld.game.combat.characters.enemy.EnemyCultist
 
attackUp - Variable in Klasse com.sunworld.game.combat.characters.team.Steve
 
Attribute - Enum-Klasse in com.sunworld.game.combat.stats
 
Attribute(String) - Konstruktor für Enum-Klasse com.sunworld.game.combat.stats.Attribute
 
Attribute(String, Texture) - Konstruktor für Enum-Klasse com.sunworld.game.combat.stats.Attribute
 
AWAITING - Enum-Konstante in Enum-Klasse com.sunworld.game.combat.characters.CharacterState
 
awardXP(int) - Methode in Klasse com.sunworld.game.combat.stats.LevelSystem
 
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Alle Klassen und Schnittstellen|Alle Packages|Konstantenfeldwerte|Serialisierte Form