Klasse Dora
java.lang.Object
com.sunworld.game.combat.characters.BattleParticipant
com.sunworld.game.combat.characters.PlayerControlledCharacter
com.sunworld.game.combat.characters.PlayerControlledCharacterRanged
com.sunworld.game.combat.characters.team.Dora
- Alle implementierten Schnittstellen:
MapObject
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Feldübersicht
FelderModifizierer und TypFeldBeschreibungstatic final Texture[]
static final Texture[]
static final Texture[]
Von Klasse geerbte Felder com.sunworld.game.combat.characters.PlayerControlledCharacter
abilities, attack, defaultDamageSource, reachable, unreachable
Von Klasse geerbte Felder com.sunworld.game.combat.characters.BattleParticipant
posX, posY, rotation, stats
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Konstruktorübersicht
Konstruktoren -
Methodenübersicht
Modifizierer und TypMethodeBeschreibungprivate static List<BattleAbility>
fetchAbilities
(LevelSystem levelSystem) protected Texture
double
Von Klasse geerbte Methoden com.sunworld.game.combat.characters.PlayerControlledCharacterRanged
attackRanged
Von Klasse geerbte Methoden com.sunworld.game.combat.characters.PlayerControlledCharacter
animationsCompleteCallback, canDoAction, defend, getAbilities, getCharacterInventory, getMarkerTexture, getMaxMovement, getSelectedAbility, selectAbility, setCanDoAction, startTurn, tileClicked
Von Klasse geerbte Methoden com.sunworld.game.combat.characters.BattleParticipant
attack, attackedCallback, canMoveToPosition, getAttackFX, getAttackSound, getName, getPosition, getProfilePic, getRenderOffsetX, getRenderOffsetY, getRotation, getState, getStats, getTexture, getWalkingSound, getX, getY, isAttackingCallback, makeProfilePic, queueAnimation, setPosition, setRenderOffsetX, setRenderOffsetY, setRotation, setState
Von Klasse geerbte Methoden java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Von Schnittstelle geerbte Methoden com.sunworld.game.world.MapObject
getTileHeight, getTileWidth
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Felddetails
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WALKING
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IDLE
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ATTACK
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Konstruktordetails
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Dora
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Methodendetails
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fetchAbilities
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getIdleTexture
- Angegeben von:
getIdleTexture
in KlasseBattleParticipant
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getWalkingTexture
- Angegeben von:
getWalkingTexture
in KlasseBattleParticipant
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getAttackTexture
- Angegeben von:
getAttackTexture
in KlasseBattleParticipant
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getProjectileTexture
- Angegeben von:
getProjectileTexture
in KlassePlayerControlledCharacterRanged
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getRangedDistance
public double getRangedDistance()- Angegeben von:
getRangedDistance
in KlassePlayerControlledCharacterRanged
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